Portfolio
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Project ARRRGHHH
K3LVN
Zolaris
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Description text goes here
Project ARRRGHHH (Cancelled)
"Project ARRRRGGH!" is a singleplayer action-adventure roguelike. Players will take on bounties in exchange for ship upgrades and seek out to destroy the undefeated pirate legend.
Genre: Action-Adventure
Engine: Unreal Engine 5
Team Size: 3
Duration: 3 months - Cancelled
Platform: PC
Role(s) and responsibilities:
Technical Design
Created various level (track) designs.
Built whiteboxes to playtest designs.
Collaborated with the environment artist to iterate and settle on the final track model.
UI Design
Created UI
Level Design
Created various level (track) designs.
Built whiteboxes to playtest designs.
Collaborated with the environment artist to iterate and settle on the final track model.
“K3LVN” is a singleplayer sci-fi action platformer. Players take on the role of K3LVN, an alien experiment trying to escape the space station lab their imprisoned in. With the ability to change their state of matter, you must stick, jump, and roll your way to freedom!
Genre: Action Platformer
Engine: Unreal Engine 5
Team Size: 19
Duration: 8 months
Platform: PC
Role(s) and responsibilities:
Design Lead
Created various level (track) designs.
Built whiteboxes to playtest designs.
Collaborated with the environment artist to iterate and settle on the final track model.
Level Design
Created various level (track) designs.
Built whiteboxes to playtest designs.
Collaborated with the environment artist to iterate and settle on the final track model.
K3LVN
Zolaris
*As a freelance Tech Designer, I have worked on more recent projects under NDA, therefore, I am unable to post them on my portfolio unless they are officially announced or allowed by the client.
Group Projects
“Zolaris” is a singleplayer first-person stealth shooter. Players assume the role of Valeria, a spirit medium, out to get revenge on ‘The Cult of the End’ for kidnapping her little sister. By stealing their artifact, Zolaris, Valeria gains supernatural abilities that help her stop the cult.
Genre: First-Person Shooter
Engine: Unreal Engine 4
Team Size: 4
Duration: 8 months
Platform: PC
Role(s) and responsibilities:
Level Design
Created various level (track) designs.
Built whiteboxes to playtest designs.
Collaborated with the environment artist to iterate and settle on the final track model.
Personal Projects
Boomer Shooter
“K3LVN” is a singleplayer sci-fi action platformer. Players take on the role of K3LVN, an alien experiment trying to escape the space station lab their imprisoned in. With the ability to change their state of matter, you must stick, jump, and roll your way to freedom!
Genre: Action Platformer
Engine: Unreal Engine 5
Team Size: 19
Duration: 8 months
Platform: PC
Role(s) and responsibilities:
Design Lead
Created various level (track) designs.
Built whiteboxes to playtest designs.
Collaborated with the environment artist to iterate and settle on the final track model.
Level Design
Created various level (track) designs.
Built whiteboxes to playtest designs.
Collaborated with the environment artist to iterate and settle on the final track model.
God of War Inspired
“K3LVN” is a singleplayer sci-fi action platformer. Players take on the role of K3LVN, an alien experiment trying to escape the space station lab their imprisoned in. With the ability to change their state of matter, you must stick, jump, and roll your way to freedom!
Genre: Action Platformer
Engine: Unreal Engine 5
Team Size: 19
Duration: 8 months
Platform: PC
Role(s) and responsibilities:
Design Lead
Created various level (track) designs.
Built whiteboxes to playtest designs.
Collaborated with the environment artist to iterate and settle on the final track model.
Level Design
Created various level (track) designs.
Built whiteboxes to playtest designs.
Collaborated with the environment artist to iterate and settle on the final track model.
Doom inspired
“K3LVN” is a singleplayer sci-fi action platformer. Players take on the role of K3LVN, an alien experiment trying to escape the space station lab their imprisoned in. With the ability to change their state of matter, you must stick, jump, and roll your way to freedom!
Genre: Action Platformer
Engine: Unreal Engine 5
Team Size: 19
Duration: 8 months
Platform: PC
Role(s) and responsibilities:
Design Lead
Created various level (track) designs.
Built whiteboxes to playtest designs.
Collaborated with the environment artist to iterate and settle on the final track model.
Level Design
Created various level (track) designs.
Built whiteboxes to playtest designs.
Collaborated with the environment artist to iterate and settle on the final track model.